
Well sometimes, spawning 200 particles to make a trail effect works but unfortunately thats kind of .. you know too cheap and CPU unfriendly, that’s why I decided I should add real trails , ones that don’t kill our graphic cards and CPU.

Well sometimes, spawning 200 particles to make a trail effect works but unfortunately thats kind of .. you know too cheap and CPU unfriendly, that’s why I decided I should add real trails , ones that don’t kill our graphic cards and CPU.
{
"title": "Particle trailz!!",
"slug": "particle-trailz",
"id": 117,
"updatedDate": "2010-03-20 20:42:00",
"categories": [
"2D",
"Particle Editor",
"XNA"
],
"pubDate": "2010-03-20T20:42:00.000Z",
"tags": null,
"url": "/blog/post/117/particle-trailz",
"date": 1269117720000,
"content": "<p><img src=\"/archived-images/4thndl70r.png\" alt=\"\" loading=\"lazy\" /></p>\n<p>Well sometimes, spawning 200 particles to make a trail effect works but unfortunately thats kind of .. you know too cheap and CPU unfriendly, that’s why I decided I should add real trails , ones that don’t kill our graphic cards and CPU.</p>\n",
"markedArchived": true
}